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- SOLUTION TO A DUDLEY DILEMMA (1)
-
- From the bedroom:
- WEST, NORTH, EXAMINE DOOR, OPEN SESAME, NORTH, EXAMINE CURTAIN, TOUCH IT
-
- In Rat's Alley:
- EXAMINE GHOST, EXAMINE LIGHT, TAKE LIGHT, DA, TAKE LIGHT, SOUTH, SOUTH, EAST
-
- In the bedroom:
- NORTH, TURN ON LIGHT, TAKE SLIP, READ IT, OPEN DRESSER, LOOK, TAKE UMBRELLA,
- SOUTH, WEST
-
- In the living room:
- TAKE DECANTER, OPEN IT, EXAMINE IT, EXAMINE RADIO, EXAMINE CALENDAR,
- EXAMINE PIGEON, EXAMINE FIREPLACE, WEST
-
- In the fireplace:
- UP, NORTHEAST, NORTHWEST, UP, TAKE BOTTLE, OPEN IT EXAMINE IT, EXAMINE TUTORS,
- DOWN, SOUTHEAST, SOUTHWEST, DOWN, EAST
-
- In the living room:
- NORTH, EAST, TAKE KNIFE, OPEN FRIDGE, TAKE SOUP, EXAMINE IT, SMELL IT, WEST,
- WEST
-
- In the bathroom:
- EXAMINE TUB, ENTER TUB, EXAMINE FAUCET, OPEN UMBRELLA, TURN FAUCET, LOOK,
- TAKE BRASS KEY, EXAMINE IT, EXIT TUB, EAST, NORTH, EAST, DOWN, WEST, NORTH
-
- In the cozy room:
- EAST, TAKE GLASS, FILL GLASS WITH WATER, WEST, WEST, WATER PLANT, LOOK,
- TAKE FRAGRANT FLOWER, EAST, EAST, FILL GLASS WITH WATER, WEST, SOUTH, EAST
-
- In the stairwell:
- DOWN, DOWN, FEED SOUP TO SILVERFISH, SOUTH, UP, DOWN, SOUTHWEST, WEST,
- EXAMINE NEST, EXAMINE SKELETON, OPEN HAND WITH KEY, LOOK, TAKE MAP
-
- In the dead end:
- EXAMINE MAP, EAST, DOWN, SOUTHWEST, NORTHWEST, EXAMINE DOOR, PUSH BUTTON,
- TURN OFF LIGHT, PUSH 2
-
- In the lobby:
- SOUTH, DROP ALL, EXAMINE WOMAN, TALK TO WOMAN, IGNORE WOMAN, TAKE KNIFE, SOUTH
- EXAMINE STATUE, WEST, TAKE KEY, EXAMINE IT, <Go any direction 'til you find
- the administrator>, EXAMINE ADMINISTRATOR, TALK TO ADMINISTRATOR, CUT RED TAPE
-
- In Harvard yard:
- NORTH, EXAMINE GATE, OPEN GATE WITH IRON KEY, NORTHWEST, EXAMINE SUNDIAL,
- TURN GNOMON TO 8, LOOK, TAKE ID CARD, SOUTHEAST
-
- <If you have dropped items here as suggested, you will need to return from
- time to time to get things that you need, so read ahead in the solution to
- make sure you won't be caught empty-handed!>
-
- <It's also a good idea to **SAVE** your position frequently throughout the
- game. This would be a good time.>
-
- In Harvard yard:
- SOUTH, SOUTHEAST, TAKE SLIP, EXAMINE IT, EAST <Any direction gets you killed>
- Answer "yes" to the resurrection prompt. Then you can restore.
-
- *RESTORE*, SOUTH, SOUTH, SOUTH, EAST, TAKE ZERO, EXAMINE IT, WEST, DOWN,
- EXAMINE COMPUTER, UP, NORTH, NORTH, NORTH, NORTH
-
-
-
-
- In Lehman Hall: (2)
- The security guard and the co-masters will appear randomly and often. You
- should EXAMINE them and TALK TO them when they appear. You can get MIKE off
- your back when you SHOW ID TO MIKE.
-
- WEST, NORTH, EAST, EAST, EXAMINE ALUMNUS, LISTEN, GIVE KNIFE TO ALUMNUS,
- (I)NVENTORY, EXAMINE STEAK, WEST, EXAMINE STATUE, READ BASE, TOUCH STATUE
- but don't go DOWN yet.
- SOUTH, PUSH BUTTON, PUSH 3, EXAMINE ART, WEST, EXAMINE PIANO, PLAY IT, EAST,
- PUSH BUTTON, PUSH 4, WEST, NORTH, GIVE FLOWER TO MRS J, SOUTH
-
- In the lounge:
- WEST, EAST, SOUTHEAST, NORTHWEST, OPEN DOOR WITH STEEL KEY, NORTHWEST,
- EXAMINE MACHINE, SOUTHEAST, SOUTHWEST
-
- In the master's office:
- If Paul catches you here, all you can do is LEAVE. Anything else will get you
- thrown out of the building. You can re-enter immediately and try again.
- EXAMINE DESK, OPEN DESK WITH BRASS KEY, LOOK, TAKE COIN, NORTHEAST, NORTHWEST,
- PUT COIN IN SLOT, TAKE CONUNDRUM, EXAMINE IT, READ IT, SOUTHEAST, WEST, WEST
-
- In the Library:
- EXAMINE everything first. You can BORROW a book now or later, but you must
- have the ID CARD to do so. You can only BORROW one book at a time, but you
- can EXCHANGE them if necessary.
-
- When you are finished exploring the upper floors, return to the dining hall
- and go DOWN, TURN ON LIGHT, NORTH, CHARGE LIGHT
- ==========================================================================
- In the round room:
- You have no way of knowing where you will end up from here, so choose the
- appropriate moves from below.
-
- *In the maze of steam tunnels:
- WEST, SOUTH, DOWN, DOWN, PUSH BUTTON, PUSH 2 (takes you back to Lehman Hall)
-
- *In the bare chamber:
- UP takes you back to dining hall, NORTH back to round room
-
- *In basement with opening to west:
- UP, EAST, EXAMINE STUDENTS, OFFER WINE TO STUDENTS, *SAVE*, OFFER STEAK TO
- STUDENTS, *RESTORE*, WEST, DOWN, WEST back to round room
-
- *In basement with opening to east:
- UP, NORTH, EXAMINE PARTY ANIMAL, EXAMINE PASS, TAKE PASS, CHARLEY, TAKE PASS,
- SOUTH, EAST, EXAMINE FENCE, CLIMB FENCE, *SAVE*, DROP ALL, NORTH, *RESTORE*,
- You can go EAST to Harvard Square or CLIMB FENCE, WEST, DOWN, EAST to get back
- to the round room
- ============================================================================
- In Harvard square:
- LISTEN to brother blue several times. His stories are always interesting.
- DOWN, WAIT for subway, EXAMINE PANHANDLER, TALK TO PANHANDLER, GIVE COIN or
- PASS TO CHARLEY, UP, NORTH
-
- In the mean streets:
- If you encounter the Skinhead, EXAMINE him, then KILL SKINHEAD WITH ZERO.
- Continue any direction
-
- At MIT:
- NORTHWEST, TAKE ALL, PUSH BUTTON, EXAMINE DOOHICKEY, TAKE IT, *SAVE*,
- TURN KNOB TO <any number>, *RESTORE*, WEAR LOTION, TURN DIAL TO <any number>
-
- To leave MIT by foot (you MUST be carrying the doohickey):
- SOUTHEAST, EAST, keep walking to you get to Kendall square, DOWN, WAIT for
- subway, UP takes you back to Harvard square.
-
- At Garden Street (turn knob to 2): (3)
- You will need the umbrella and a glass of water.
- NORTH, EXAMINE SCARECROW, TALK TO SCARECROW, OPEN UMBRELLA, GIVE IT TO THE
- SCARECROW, GIVE WATER TO SCARECROW, EXAMINE CORN
- You can only exit with the doohickey.
-
- At Banks Street (turn knob to 3):
- EAST, EXAMINE WORKMAN, exit with doohickey.
-
- At Botanic Gardens (turn knob to 4):
- NORTH, EXAMINE RAM
-
- You should have read the RED book in Dudley Library, and studied the MAP.
- You must WHISTLE every 5 moves and STOMP every 7 moves. You must also
- retrieve items from the 2 rooms marked HERE.
-
- ENTER MAZE, then 1)N 2)NW 3)N 4)SW
- 5)WHISTLE 6)W 7)STOMP 8)N 9)SW
- 10)WHISTLE 11)TAKE item 12)NE 13)S 14)STOMP
- 15)WHISTLE 16)E 17)NE 18)S 19)SE
- 20)WHISTLE 21)STOMP 22)S 23)E 24)N
- 25)WHISTLE 26)N 27)NW 28)STOMP 29)W
- 30)WHISTLE 31)SW 32)W 33)NW 34)STOMP
- 35)WHISTLE 36)NW 37)NE 38)E 39)E
- 40)WHISTLE 41)STOMP 42)NE 43)N 44)TAKE item
- 45)WHISTLE 46)S 47)SW 48)STOMP 49)W
- 50)WHISTLE 51)N 52)W 53)NE 54)STOMP
- 55)WHISTLE 56)E 57)NW 58)EXIT
- ==========================================================================
- In the Law School:
-
- Seems obvious by now, doesn't it. Go to the Law School with the doohickey,
- TAKE the slip, exit with the doohickey.
- ===========================================================================
- In the CO-OP:
-
- The students didn't want Wine or steak, but if you have the ear of corn
- GIVE CORN TO STUDENTS, TAKE TASSEL, EXAMINE IT, TAKE PLUG, EXAMINE IT
- ============================================================================
- At the river:
-
- The plug will allow you to get through the Round Room without wandering,
- but more important, you can now go swimming. SO, from the CO-OP:
- WEAR PLUG, WEST, DOWN, WEST, WEST, UP, EAST, CLIMB FENCE, DROP ALL, NORTH,
- DOWN, TAKE <item> may take several tries, UP, SOUTH
- ===========================================================================
- With the Appointment Slip:
-
- Now you can get in to see the Senior Tutor. At the lounge, go:
- SOUTHEAST, EXAMINE JOHN, TALK TO JOHN, WEST, PUSH BUTTON, PUSH 2, SOUTH,
- TAKE STEAK if you don't have it already, SOUTH, WEST, ANY direction 'til
- you find the administrator, EXAMINE ADMINISTRATOR, TAKE STUDY CARD, GIVE
- STEAK TO ADMINISTRATOR
- ===========================================================================
- In Harvard Yard (with the Study Card):
-
- EXAMINE DEAN, TALK TO DEAN, GIVE STUDY CARD TO DEAN, INVENTORY,
- the STUDY CARD is now a STURDY CAD!, you must find the queer old dean (I'd
- look to the south and west of here) and SHOW CAD TO DEAN
-
- When you have the STUDY CARD again, you might want to find the dean and GIVE
- BASS TRACKS TO THE DEAN. He's sure to turn them into BRASS TACKS for you!
-
- When you have the BRASS TACKS, go back to banks street and GIVE TACKS TO
- WORKMAN. You will get a dirty plank of mortar in exchange.
-
- The Study Card: (4)
-
- It's fun to take the card to MEM HALL before you get it signed, but
- ultimately it needs John's signature. Take it to his office and GIVE CARD
- TO JOHN. Then GIVE FEATHER TO JOHN, DIP FEATHER IN INK, GIVE FEATHER TO JOHN.
- NOW you can take the signed card to MEM HALL:
- GET IN LINE, WAIT until you reach the front of the line.
- ============================================================================
- The Computer in the Science Center:
-
- If you have the MOUSE (IBM version) or the DISK (MAC version), take it to
- the Computer room and INSERT <item>. You will then be prompted.
- The computer will tell you which of the books in Dudley Library is
- actually a missing book from WIDENER. You must then turn the correct book in.
- =============================================================================
- Getting the correct book:
-
- If you have already borrowed one of the books from Dudley BEFORE inserting the
- DISK/MOUSE, you will have to EXCHANGE books at the library. Go to the
- Dudley library and TAKE the other book. When the librarian appears, EXCHANGE
- BOOKS.
-
- If you haven't yet borrowed either book, you now know which one to get. Go
- to the library and BORROW it.
-
- When you have the correct book, take it to WIDENER. From the Dudley library:
- EAST, PUSH BUTTON, PUSH 2, SOUTH, WEST, PUT BOOK IN SLOT
- ====================================================================
- At this point, you have completed almost everything. There is a 4 move delay,
- so walk in any direction or do anything for 4 moves, and you will 'awake' to
- your alarm clock. NOW:
-
- TAKE ALL, EXAMINE GOWN, WEAR GOWN, EXAMINE TASSEL, EXAMINE MORTARBOARD
- EAST, CLEAN MORTARBOARD, EXAMINE IT, HOOK TASSEL TO MORTARBOARD, WEAR CAP
- LOOK
-
- On Stage:
- EXAMINE PAUL/CYNTHIA, EXAMINE SHEEPSKIN, TAKE SHEEPSKIN, READ SHEEPSKIN
-
- The End!
- ========================================================================
- Just for Fun!!
-
- SHINE LIGHT AT anything
- DRINK WINE or EAT SOUP
- EAT/DRINK anything
- SMELL WINE or SOUP
- SMELL anything
- FEED SOUP TO any creature
- GIVE WINE TO any creature
- FEED PIGEON TO SILVERFISH
- FILL GLASS WITH WATER at the river, then DRINK WATER or GIVE IT TO SCARECROW
- or WATER PLANT with it
- ATTACK PAUL or CYNTHIA
- KISS MIKE
- KISS anything
- Say something dirty
- READ CONUNDRUM several times (it's flexible, after all)
- THROW anything IN RIVER
- DROP anything IN SLOT (book return)
- TURN the KNOB on the doohickey TO any number greater than 4
-